The training results during the trajectory mobile robot obtained and the overcome In this chapter, of obstacle using the fusion method with fuzzy logic controller in several reactive learning environments is presented. Analysis of the state vector and the result obtained for the scheduling problem by fuzzy based algorithm and enumeration method is plotted, The Tracking results are arrived are also discussed.
Most of the state transition functions are required for achieving the consistency with causality with a response function for fuzzifying the system.
Classical dynamic systems by using the time funcitons and concatenation in the function and the desired properties for consistency by using linguistic approximation and the optimization done and the improvement produced using LSTM where by short term memory can withstand over recurrent neural networks as a LSTM, or Long Short-Term Memory, is a type of recurrent neural network (RNN).
Introduction
Long Short-Term Memory (LSTM) is a specialized Recurrent Neural Network (RNN) designed for handling sequential data (e.g., text, time series, audio).
LSTMs solve the vanishing gradient problem in standard RNNs, making them ideal for trajectory generation in robotics.
This research introduces a biomimetic walking trajectory generation method for the biped humanoid robot ARHR, using ZMP (Zero Moment Point) and CoG (Center of Gravity) as key components.
2. Walking Trajectory Generation Method
The goal is to generate human-like walking patterns on a flat surface using:
Fourier series for analytic trajectory generation.
ZMP to CoG transformation via a time-segmented approach.
The system ensures continuous trajectory functions by calculating spline interpolation coefficients.
The walking model uses the Simple Inverted Pendulum Model (SIPM) to derive ZMP and CoG paths in horizontal and vertical directions.
3. Kinaesthetic Learning for Motion Imitation
In kinaesthetic teaching, a human demonstrates motions which the robot replicates.
The ARHR robot, with multiple serial kinematic chains, is programmed to mimic leg and foot motion while ensuring balance and stability.
Trajectories are generated at specific points using 3rd-order spline interpolation, focusing on swing motion of legs while arms play a passive role for balance.
4. Gait Planning and Parameters
Key gait parameters:
Initial step gap = 0.1 m
Step length = 0.2 m
Max foot lift height (Zmax) = 0.03 m
The robot maintains double support phase for stability.
The center of mass (GCoM) is kept within the support polygon to avoid falls.
5. LSTM Integration for Gait Stability
LSTM is used to generate hip and CoM trajectories ensuring balanced walking under ZMP criteria.
The hip trajectory during single and double-foot stance is trained using LSTM to maintain balance and stability.
6. Obstacle Avoidance via Sensor Fusion
ARHR is equipped with:
4 infrared (IR) sensors
1 electronic compass
A fuzzy logic system processes sensor data for obstacle detection and avoidance.
The robot can autonomously choose from five basic motion behaviors to navigate environments and avoid collisions.
7. Simulation and Experimental Validation
Simulations (ROS and physical tests) on various surfaces show high performance of the proposed method.
Path planning integrates:
Stereo-vision systems
Occupancy grid mapping
Plane extraction for environment modeling
Dynamic stability is ensured through ZMP constraints, transforming static paths into stable, full-body motion plans.
8. Contributions and Applications
Presents a dynamically-stable, collision-free trajectory planner for humanoid robots.
Combines traditional trajectory methods (ZMP, SIPM) with LSTM-based learning and sensor integration.
Demonstrates effective motion planning and balance control, applicable to any legged robot operating in complex environments.