This paper presents the concept and early-stage implementation of a Physical Twin Laboratory (PTL) that integrates a Unity-based virtual reality (VR) interface with low-cost IoT hardware to enable simple, real-time remote actuation and feedback. The current prototype demonstrates how a user in a VR environment can control a physical WS2812B LED strip connected to an ESP32 microcontroller over Wi-Fi, establishing a functional VR-to-physical interaction pipeline. Initial tests confirm stable operation and low latency under local network conditions, highlighting the practical feasibility of linking virtual actions with physical devices. While the present setup is intentionally simple, the PTL architecture is designed for future scalability to multi-node IoT networks, more complex sensors and actuators, and higher-fidelity VR interactions. By outlining how additional modules such as lightweight edge-AI for local anomaly detection could enhance safety in larger deployments, this work serves as an accessible foundation for researchers and educators interested in building immersive remote laboratories that replicate real-world lab spaces in a virtual environment. The approach aims to lower barriers for distributed hands-on learning, collaborative experimentation, and scalable remote infrastructure in education and research.
Introduction
The paper introduces the Physical Twin Laboratory (PTL)—a prototype system combining virtual reality (VR), IoT hardware, and edge computing to create scalable, interactive remote labs. Unlike traditional remote labs that rely on static screens and limited feedback, PTL uses Unity-based VR and low-cost microcontrollers (ESP32 with WS2812B LEDs) to allow real-time control and feedback between virtual environments and physical devices.
Key features of PTL include:
Real-time VR-to-physical interaction via Wi-Fi with latency under 100ms.
Modular and scalable architecture supporting multi-user collaboration and additional hardware like sensors and robotic arms.
Integration with edge computing for safety monitoring and future support of AI-based features.
Emphasis on affordability and accessibility, enabling deployment in resource-constrained educational environments.
Contributions and Findings
PTL bridges the gap between immersive VR and IoT by enabling direct interaction with real-world hardware.
Tests show reliable performance and high engagement, validating its potential for remote education and training.
The architecture supports secure communication protocols and edge intelligence to handle safety and scalability.
Feedback from users indicates enhanced learning due to immersive and interactive lab experiences.
Impact and Future Work
The PTL sets a foundation for immersive, globally distributed remote laboratories. Future plans include:
Expansion to more complex devices.
Improved security and authentication.
Multi-user VR collaboration.
Integration with full digital twin ecosystems for predictive analytics and remote diagnostics.
Conclusion
This paper has presented the design, implementation, and preliminary evaluation of the Physical Twin Laboratory (PTL) prototype, which integrates a Unity-based VR environment with real-world IoT devices using a modular and scalable architecture. By demonstrating sub-100ms latency, stable wireless communication, and immersive VR-to-physical control, the PTL showcases a practical pathway for creating accessible and engaging remote labs.
The results confirm that even a simple proof-of-concept can serve as a foundation for more sophisticated implementations, including advanced sensors, robotic actuators, multi-user collaboration, and real-time safety monitoring using edge intelligence. This work contributes to the ongoing discourse on digital twins, immersive learning, and distributed experimentation, offering a low-cost, open-source approach adaptable to diverse educational and research contexts.
References
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